If I used houdini directly I think there’s a way to do that in there and then bring into C4D R17 but there must be a simpler way no? I’ve tried duplicating the ocean tile and surrounding the center piece with other squares but that takes millions of years to render…and slows the viewport to a crawl at best (of course) I’m open to ideas. RealFlow provides smooth simulation effects directly in Cinema 4D. RealFlow is a fluid dynamics simulation plugin for C4D developed by NextLimit. I’ve tried many different tricks and just can’t do this in C4D. This plugin changes the way Boolean objects work in Cinema 4D, making it easier and faster to do Boolean operations between models in C4D. I have a specific texture around my island that closely relates to it in nature in regards to foam and wave direction and it looks great until I get the camera up high enough to see from a couple hundred feet (to scale) and I see the corners on the ocean. And then there’s infinite ocean… I’ve already emailed them and mentioned they should be in cahoots with you and your python skills. I love this plugin but as many of you may know, there’s somehow a magical mystical process involved in expanding this to the horizon even with clever compositing.
BEST CINEMA 4D PLUGINS 2015 HOW TO
More information here on how to install hot4D.
BEST CINEMA 4D PLUGINS 2015 DOWNLOAD
You can download HOT4D_alpha.v0.3.zip right now.įor windows user, if it’s the first time you install hot4D you’ll also need those files. Last version can be found in the product page (but the vertex map will not be updated anymore)